Subterreanean Animism

Plot

Gimmicks, Playable Characters, and Spell Cards

Ok this one is kinda weird to explain but it's a sort of like long distance call type. So instead of having the regular shot types well you still do but you also get a companion. This gimmick is quite similar to the one in PCB but instead of having one partner and two shot types, the partner is the shot type. For example, when choosing Reimu as your fighter you can either choose me *Yukari*, Suika, or Aya. For Marisa you can either choose: Alice, Patchouli, or Nitori. And when you choose the different companion they all give you a unique feature. My feature is being able to gap across the screen, when you double tap against one edge of the screen while unfocused and you'll end up at the other edge of the screen. Suika automatically collects all items on the screen while not shooting and unfocused. And Aya fittingly increases your movement speed by alot when unfocused and not shoot. Now for Marisa, Alice makes it possible for you to gain bombs faster and hold more bombs over all. Patchouli is able to switch between 5 different shot types, you switch by hitting focus and shoot at the same time. And lastly Nitori gives you a shieldbomb when activating bomb. The shield explodes and clears the screen once you're hit and if you're not hit by the time the bomb expires then it gives you back 0.5 power.

FIGHTS

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STAGE ONE

Yamame Kurodani
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STAGE TWO

Parsee Mizuhashi
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STAGE THREE

Yuugi Hoshima
hello
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STAGE FOUR

Satori Komeiji
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STAGE FIVE

Rin Kaenbyou Hell's Traffick Incident
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STAGE SIX

Utsuho Reiuji
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EXTRA STAGE

Koishi Komeiji
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Theme: Hartmann's Youkai Girl